[peruser] Peruser patch (v10)
renton at 1gb.ru
Tue Jan 11 03:32:22 MST 2011
Hi Marcelo Coelho!
Thank you so much, nice work!
We've had troubles with unworking graceful and segfaults for several
If somehow there gonna be the way how to fix the breacking down
child_info_table from time to time then it will be quiet perfect in peruser.
On Mon, Jan 10, 2011 at 07:20:35PM -0200, Marcelo Coelho wrote:
> Many changes. Here it is a new patch (v10).
> Patch from RC2:
> Full patch from vanilla Apache 2.2.17:
> Changes (from RC2):
> * (v10) Bug fixed: fixed some segfaults
> * (v10) Bug fixed: work around to a flaw in apr-util (as PR 43857)
> * (v9) Not released to public
> * (v8) Bug fixed: apachectl graceful now is more stable, like RC2 version
> * (v8) Bug fixed: fixed some segfaults (thank you Dave Steinberg for sending your core dumps)
> * (v8) Bug fixed: server dies with infinite loop script, reported by Taavi Sannik
> * (v8) Bug fixed: "long lost child" error, reported by Taavi Sannik
> * (v8) Performance: update_all_counters() rewritten without malloc() and free()
> * (v7) Bug fixed: multiplexers now can clone a processor child if all workers are busy.
> * (v6) Bug fixed: apachectl graceful now working properly, without "long lost child" errors
> * (v5) Not released to public
> * (v4) Code cleanup
> * (v4) Performance: childs are started in ~25ms, 40 times faster than in RC2 (~1000ms)
> * (v4) Bug fixed: now checking if total_processors is 1 (first access) to start StartProcessors
> * (v3) Performance: new child type (CHILD_TYPE_RESERVED) to avoid collision (2 childs trying to get the same free slot)
> * (v3) Bug fixed: fixed a bug in RC2, wait_timeout was always 0, never sleeping to wait for new workers.
> * (v2) Performance: StartProcessors, new configuration directive to control the number of child processors per vhost at startup
> * (v2) Performance: childs are started in ~50ms, 20 times faster than in RC2 (~1000ms)
> * (v1) Performance: faster to lookup for free slots (this is important on busy servers, with many virtual hosts)
> * (v1) Performance: faster to count processors, one single loop counts all processors
> * (v1) Bug fixed: bug when MinSpareProcessors is set to 0 (now all workers processes are killed when idle_timeout is reached)
> * (v1) Bug fixed: Free-up slots when a WORKER or PROCESSOR unexpectedly dies
BRGDS. Alexey Vlasov.
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